3. GAME-ON 2002: Westminster University, Harrow, London, UK

Gamenet Meeting

Session 1: Developments in Games

Session 2: Rendering Algorithms

Session 3: Storytelling and Natural Language Processing

Session 4: Learning Technologies

Session 5: Neural Networks and Evolutionary Systems

Session 6: Agents, Behaviours, Planning and Motion

Session 7: Applications I: Flight and War Game Simulations

Session 8: Applications II: Network, Board, Miscellaneous

Schloss Dagstuhl LZI