Volume 2, Number 1, July 2002
: The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?
: The Myth of the Ergodic Videogame - Some thoughts on player-character relationships in videogames.
: Sims, BattleBots, Cellular Automata God and Go - A Conversation with Will Wright.
Volume 2, Number 2, December 2002
: Guest Editor's Introduction: Selected Papers from the Game Cultures Conference at Bristol 2001.
Greg M. Smith
: Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy VII.
Helen W. Kennedy
: Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis.
: The Player with Many Faces - A Conversation with Louis Castle.